It’s no secret that the main advantage of Assassin’s Creed IV: Black Flag was the entourage of a pirate adventure. The land component of a year ago annoyed missions, devoid of originality. It is for this reason that Assassin’s Creed: Rogue risks triggering exclusively negative emotions. Authors spiritual heir “black flag” uzhali scale world and added a couple of optional employment. Bloopers walked side project, but it does not prevent him to be like the addition downed quickly.
Again the focus of North America of the eighteenth century and the game of cat and mouse between the Templars and the Assassins. These organizations continue to run around the world in search of the mysterious artifact. Young Assassin Shay Patrick Cormack fully supports the ideals of brotherhood and together with his friend looking for relics. He even becomes the Mariners.
Standard tie diluted Shay transition into the camp of the Templars. Story about war two secret societies giving way predictable stories about the hunt for former colleagues. Writers are reminded that in this conflict, there is no obvious saints and villains (though earlier it was not clear). The idea for the show grim assassins during long trips on the famous finale and the featureless nature of the characters.
Generally, the idea is to bridge gaps between the fourth and the third part of the series (at this time the action unfolds Assassin’s Creed: Rogue) are interested only in how Achilles (mentor Connor in Assassin’s Creed III ) became lame hermit.
From the modern part also do not expect revelations. Heroes of special importance intriguing biography of Cormac, but faith in their promises not. The events described in the Assassin’s Creed: Rogue, if and hurt global history, tangentially.
Campaign after concise workout transparent hints that the authors of Ubisoft Sofia left all the same.Shay is not worse than their ancestors and descendants climbs up trees and homes, hiding in the bushes and haystacks on patrol, stalking victims and jumping on them with Verkhoturov. In an open battle hero relies on old tricks and interceptions.
Most innovations are best described by the word “minor”. In particular, Shay uses a sniper rifle to lull patrol. Then fasten to arms grenade launcher. Different types of bombs and firecrackers are preserved, but all this does not make much sense. Job safely performed using a set of basic and already learned by rote techniques. Sometimes the hero is faced with new varieties of enemies, but the methods of dealing with them stacked in one or two obvious actions.
The authors painstakingly copied achievements of past episodes. The hero then falls into the epicenter of global cataclysm and should run without looking back, then jumping from ledge to ledge, then to deal with enemies in the allotted time. Adventures on land practically free from lengthy lurks.But the best game this does not become, as unpretentious prostetsky fights and stealth with the strange behavior of the patrol did not disappear.
Worth Sheyu go to sea as catch the eye is not the best innovations. The world is divided into three parts, one of which is fully reserved for the city. Instead, in the vast expanses of Assassin’s Creed: Rogue traveling on small locations. In the northern region there are icebergs. They can be destroyed in the course of the battle, which gives a chance to sink the ship faster than the enemy. However, the probability of this is small, and most of the game slipping into repetition. According to the official version, the piece of plate Shay smaller than the ship protagonist Black Flag, but the difference in management is not felt.Is that a new arms slightly animates battles.
Marine part also came under the influence whether the crisis of ideas, whether creators unwillingness to be creative. Marine mission turn any ordinary battle, or escape from a superior enemy. Moments with pretensions to originality borrowed from its predecessor.
As before, to avoid problems during the inevitable sea fights, we have to improve ship Shay.Resources for upgrades hero produces not only to board tubs enemies, but also raided plantations and settlements freeing from the power of the French. These sessions are duplicates of Black Flag and differ only in the names and artwork. All somehow reduced to the need to kill someone, something to blow up and throw the enemy flag. Ways to achieve the objectives are repeated and not offer something outstanding, resulting in the collection of resources quickly tires.
There is a Assassin’s Creed: Rogue hunt for small animals, including whales, with subsequent production of their skins useful things. The hero, if desired, reserve increases health or capacity of their pockets for ammunition, but due to the low complexity of ground missions in this sense the possibilities are virtually zero. Treasure Hunt, a secret armor and swords shall not be of any value and is accompanied by the legwork all over the map and collect items. Everything is predictable and monotonous. The authors, without further ado, even repeated with the legendary ship’s idea, to defeat whom must buy nearly all upgrades for the ship.
But diving in the Assassin’s Creed: Rogue will not work. In cold water the hero can not swim for a long time, and the other part of the world is not designed for deep-water swims.
On contemporary reality, or rather on the interior of the office of the company Abstergo, we still behold the eyes of the silent protagonist. He walks through the rooms, repairing computers in the format of mini-games and, if he wants, looking for more information about the world. Among the detected fragments have amusing details about the characters and their views of the universe.
For all the shortcomings Assassin’s Creed: Rogue not call a bad game. Yes, almost all the components in a particular incarnation of fans watched the series before. Nevertheless, the campaign is not stretched, the hero plows the sea, exploring the ruins, kill enemies, and admires the massive destruction. On the plot and side quests value of the project is over, since no co-op or multiplayer is not provided.
The problem of the appearance of the game is not so much a backward by modern standards, the chart as in the secondary for the most part design. A lot of time Shay looks at unsightly huts and poor vegetation. Locations where the ball ruled the snow stand out from the rest, but this is not enough to surprise.
It’s a shame, and what the game disappeared corsairs. Shay – the usual captain, who collaborates with various organizations and defends the interests of the majority of the British campaign. Because of this, Assassin’s Creed: Rogue lost rebellious pirate spirit and turned into gray tracing Black Flag.
Assassin’s Creed: Rogue secondary hopelessly stale even by the standards of the series Assassin’s Creed. Authors simply shuffled familiar elements, mixed control of the ship and ground operations, and spice it up a couple of new weapons and enemies. But the benefit has gone only a reduction campaign, whereby samopovtorov time to cause only irritation, but not hatred. At the same time the creators were cut that should have left – pirate atmosphere. So the game is able to attract only those who are ready to consume “sea» Assassin’s Creed with any sauce.
- Constant alternation of moments in the campaign
- Still entertaining the idea with the ability to explore, search for treasure and improve your ship
- Mediocre story, devoid of intrigue
- General secondary and unprincipled project
- Innovation does not offer anything interesting
- Featureless appearance
- Pirate atmosphere evaporated