Review game Castlevania: Lords of Shadow – Mirror of Fate HD

Review game Castlevania: Lords of Shadow – Mirror of Fate HD

SHARE
Do not try to discern in Castlevania: Lords of Shadow – Mirror of Fate HD rebirth of the classics. Yes, there is a castle, and the characters move in two dimensions. At the same time, the system development indecently simple, the world is hardly a maze even if the search of all caches. But the game carries the idea of three protagonists, interesting development system and an intelligent combination of all the components.
Mirror of Fate story fills the void between the first and second parts of the Lords of Shadow. Member of the “Brotherhood of Light” Gabriel Belmont has turned into Dracula and vented his anger on the pitiful fellows. Demons attack the city and kill everyone in its path. A grandson Gabriel named Simon Belmont sneaks into the abode of the villain with a view to avenge the death of his mother.
Castlevania-Lords-of-Shadow-wovow.org-00
Despite the predictability of the story deals with the main task – the story of a family drama Belmont.Due to the non-linear narrative structure and dissimilar characters for a while fun to watch. If Simon – a classic savior, ready to listen to instructions mysterious assistant, his father Trevor (later vampire Alucard) differs sharp-minded and does not need conductors. In the commercials can not be overlooked “ears” portable platform Nintendo 3DS, but they somehow hides cartoon style. But from factitious intonations can not escape.
Mirror of Fate diligently masquerades as “traditional representative of the series.” In the corner of the screen looming map, the hero is limited to two dimensions, and begins his journey with a whip.Authors cheated and shared the campaign on a three-act with different protagonists. Dracula killers are not only skills and weapons, but are limited to a small set of locations to explore.
Initially Simon Belmont methodically beat zombies and skeletons, climb up the ledges and jump across the gap. Gradually, the hero develops a variety of skills and expanding arsenal. It overcomes the barriers in using spells throws bombs at enemies and axes. Alucard finds ghostly form and leaks turn lattice in the form of a werewolf breaks through the barriers, climbing sheer walls (in specified areas), develops a double jump and encourages flock of bats. Finally, the third hero uses a magic cure and additional damage as Gabriel Belmont sample Lords of Shadow, and the huge chasm for him are not an insurmountable obstacle.
The basis of the combat system with a small number of combinations of two strokes remains constant during the entire trip. And the locals are in no hurry to please the variety of species. However, many skills are used not only to open locked doors. Constantly develops new magical tricks, one secondary weapon replaces another. So no time to destroy monsters disgusting.
Castlevania-Lords-of-Shadow-wovow.org-01
The authors did not make enemies too hardy, but the characters do not have good health. So you have to move quickly around the arena and to closely monitor the movements of opponents. Only during the battles in the final part of the campaign can not avoid tedious bouts with fatty bosses.
Alternation protagonists positive impact on the perception of adventure. Some skills are passed from one character to another, while others are sent to eternal rest. The heroes open unexplored part of the castle complex, and the familiar types are disclosed after the acquisition of new skills.
Ponder the next step, to select equipment for a particular case is not necessary. Location of most secrets that increase mana, lives and ammunition or let you know a certain monster weak spot, read without difficulty. System development is linear – a hero for each new level gets one step. Bonuses for caches found common to all the protagonists. On the one hand, it gives adventure dynamics. On the other, the game resembles a simple action, rather than a follower dimensional game series Castlevania.
Castlevania-Lords-of-Shadow-wovow.org-02
Mirror of Fate but not spoiled and tighten samopovtor. Heroes kill monsters, avoid traps masterfully aligned, searching or solve simple puzzles. Authors constantly offer new employment to eight o’clock campaign (on normal difficulty) passed without hesitation. Then you can search for caches, try to learn the secret ending, or fight with the bosses mode Boss Rush.
Graphic design is the weak link. Authors honored only on high-resolution yes a couple of subtle effects without a microscope lurid model heroes and monsters, water surface sample 90s do not add pleasant experiences. Staged segments for this reason look blankly. Castle complex includes various attractions from prison and catacombs to the theater and cuisine. Alas, the scenery is not enough detail, and in the process catch the eye adventure not for that. Well, that HD-perezdanie get rid of many inappropriate mini-games that annoyed in 3DS-version.
Castlevania-Lords-of-Shadow-wovow.org-03

Diagnosis

Castlevania: Lords of Shadow – Mirror of Fate HD stands out against the “older” brothers constantly changing environment and the need to get used to new heroes to their features. It is amusing, without any mixture of revelations battles, puzzles and jumping on the platforms. The current version of the project received a bonus in the form of low prices, but primitive graphics hurts the eyes.
Pro:
  • Jolly, albeit predictable story
  • The idea of ​​the three protagonists gives adventure dynamics
  • Proper combination of battles, jumping on platforms and puzzles
  • Many secrets
Contra:
  • Mediocre graphics and poor on detail design locations
  • Simple implementation of the many components of the game mechanics
  • Several battles tightened in the final part of the adventure