The gaming industry has recently appeared a sign: if Activision does not invest heavily in promotion of the new project, nothing special should not wait. This applies mostly to games based on movies and TV shows like The Walking Dead: Survival Instinct, Fast and Furious: Showdown and The Amazing Spider-Man 2.’s Transformers and new adventures in no hurry really advertise. The results showed that the publishing house operated by well-established pattern.
History of Transformers: Rise of The Dark Spark consists of two equally mediocre parts. First, the Autobots and Decepticons chase the artifact “Dark Spark” on Cybertron. Heirloom passed from hand to hand, but other significant events occurs. Then the action moves to Earth, where Optimus Prime and his team save the planet from Transformers mercenaries.
|Developer||Edge of Reality|
|Published in Russia||“New Disc”|
|Platforms||PCXbox 360PS33DSPS4Xbox One|
|Released Games||June 27, 2014|
Although the trailer for the game called save Earth or destroy it, free choice of faction in the campaign is not provided. At the scene alternately rise up the Autobots and Decepticons and move the story to the only true ending.
Game from the first minute is a feeling of disgust. Hero shoots blunt piece of iron, armed with assault rifles and grenade launchers, sometimes transformed into a car and rushes to the goal. Distinct resistance against enemies will not wait, but it’s annoying to battle over and over again, at one stage, to deal with troops robots. In the second mission, the protagonist long fighting off bugs and faces a boss, then a second and then a third in a single match!
Later meetings with bosses are rare, and for defeating them must quickly hit the sore spots or look to them a special approach. However, this does not save the game. Most of the time have to kill the same robots during similar shootings.
Authors Loadout multiplayer shooter studio Edge of Reality with persistence nevalyashek repeated one time to make lengthy shootout. Therefore transformers despatch one squad of villains, only to be faced with reinforcements. And so many times.
Creators spoiled scene devoted Transformers giants. Huge colossus forced to stomp enemies in a small arena or long to go from one point to another, pouring fire helpless robots. Other scenes, in particular aircraft or sniper missions or utterly primitive, or inexcusably boring.
The difference between the transformers beyond the ability to drive a car or plane, and is not particularly useful special abilities a bit. At scattered locations terminals heroes choose their basic and heavy weapons. Restrictions on the use of “guns” for certain Transformers no universal cartridges and always in excess. Soon shot melteshaschego tins of the most convenient weapons, and about the unique features of the characters remember only moments reserved for them.
Heroes gain experience for deeds grow in levels and perform tests such as “kill a hundred enemies” or “do the job with certain conditions,” for which they are given boxes. They found gadgets upgrades for guns, powerful weapons or characters for network operation.
On the battlefield, the hero takes three disposable gadget. This can be a power shield analogue kits or bot guard. Alas, in the campaign on the idea of little help. On normal difficulty safely do without most of the bonuses, and high – for a comfortable game you have to gather a lot of experience.
Multiplayer begins and ends with a variation of the familiar “hordes”, called Escalation. Transformers Unite teams and deter the onslaught of enemies. To do this, the characters build barricades and set the turret. But in the campaign, and so lacking tedious battles against waves of enemies, so again go through such troubles do not even want, accompanied by live people.
Appearance as you progress through the game varies from tolerable to indecent. Views on Cybertron huge dumps and shapeless heaps of metal occasionally diluted beautiful buildings. And here on earth make admire gray streets and gray warehouses with gray boxes.
In mechanics, Rise of The Dark Spark no inexcusable blunders, but this does not prevent the project to torment player for almost the entire seven-hour (on normal difficulty) adventure disgusting organized, protracted and repetitive gunfights moments. Multiplayer utterly banal and save the day can not.
- Many kinds of weapons and gadgets
- Mediocre plot
- Terrible start
- Most battles in the campaign monotonous and tightened
- Because of the complexity of the balance disappears useless sense of bonuses at the campaign story
- Most disgusting clearance locations
- Unprincipled and mindless multiplayer